Company Name : PLASKCEO : Junho LeeYear of Establishment : 2020Investment Stage : Series A Key Product : GamableIndustry : AI+Media·ContentTechnology : AI Model·Architecture / Generative AIWebsite : plask.aiPlask offers its previsualization tools as a SaaS solution, improving real-time collaboration through a web-based platform. Plask offers its previsualization tools as a SaaS solution, improving real-time collaboration through a web-based platform. / PlaskGenerative AI, Virtual Humans, and Content AutomationHolding a total of 22 intellectual property rights, including domestic and international patents, trademarks, and design rights related to generative AI, Plask conducts its business in the areas of generative AI, virtual humans, and content automation.In Korea, Plask serves indie game developers who want to make their own games, educational institutions from middle schools to universities, and organizations running creative education programs. Internationally, it operates in North America and Europe, targeting indie game creators, metaverse/user-generated content (UGC) platform users, and global game publishers.The company actively promotes its solutions at global exhibitions such as GDC (U.S.) and IBC (Europe) through demo experience zones and hands-on workshops, while building its partner network via local reseller channels in Europe and North America and through adoption in educational curricula.In the short term (1-2 years), it plans to stabilize its beta service and launch a creator rewards program. It also plans to increase its presence at global exhibitions.In the medium term (3-4 years), it plans to establish North American and European reseller channels, formalize adoption in educational curricula, and host quarterly online hackathons. In the long term (5 years), it plans to expand its share of the global game development tools market and achieve annual growth of over 80% in ARR."Gamable," a Web-Based AI Game Development and Operations Platform Plask's flagship product, "Gamable," is a web-based AI game development and operations platform. Gamable allows users to create and deploy games through the Rouzer IDE, with built-in real-time collaboration and multiplayer functionality. Gamable is powered by an AI assistant. By automating planning, coding, 3D resource creation, and debugging, this feature allows even non-experts to easily create games. It adopts a data-driven structure based on entity component system (ECS), allowing complex systems to be managed in a modular way, greatly improving maintainability and scalability. For graphics rendering, it utilizes BabylonJS and WebGPU optimization technology to enable high-performance 3D rendering even in web browser environments. This technical combination dramatically lowers barriers to game production and enables a creator-friendly innovative platform. Since it provides a portable installation and instant development environment, anyone can start making games immediately with just a web browser, without separate program installation or complex setup. "Gamable envisions a world where anyone with an idea can instantly create and enjoy games," said Junho Lee, CEO of Plask. "We want to lower barriers to game development through AI and web technologies and provide a platform where creators can collaborate and grow globally."Plask will launch a creator rewards program and expand its UGC ecosystem, in addition to hosting quarterly global online hackathons and seminars. It also plans to formally introduce educational curricula from middle and high schools to universities and expand reseller channels in Europe and North America.Finally, its mid- to long-term goal is to strengthen market dominance through the expansion of its content, SEO, and sales teams.kimka@chosunbiz.comThis article was written in 2025 and reflects information available at the time of writing.
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